Horny teenage boy, and good at it.

I don't even know what this blog is for anymore, but it contains: ASoIAF, Comics, Games, too many text posts, and me laughing at people that I pretend I am better than.

I live in London on the weekends and a just outside a town called Warrington in the week.

I'm going out with tumblr user kevintranadvancedbadass, who is a giant man hating lesbian; we're just together for the great sex.

I run a 4e DnD game and a C:TL game.
I play in a homebrew game that uses the d10 system called
"Clock Joke" run by tumblr user teashadey.
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evil-by-the-numbers:

So I had a look at the change in the Increased Attack Speed (IAS) Nerf that’s coming in the new patch.

Yeah this one really fucking hurts my splinters build on my WD; It looks like I might need to go back to Glass-cannon/Vision-Quest bears. Azmoshrug.

The graphs are pretty self-evident, but I think the most important piece of data discovered is the median %change; I’ll upload a graph later, but I got -56%. This means that for any IAS item you pick up at any point in the game, it will have less than half of that same item in this current patch. Efficacy loss is worse in weapons (-60%).

Right, I’m going to go cry.